Triton Mobile SDK for Android 3.5.1
This is a custom android player made by Triton Digital
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com.tritondigital.net.streaming.proxy.server.rtsp.RtspServer Class Reference
Inheritance diagram for com.tritondigital.net.streaming.proxy.server.rtsp.RtspServer:
com.tritondigital.net.streaming.proxy.server.Server

Public Member Functions

 RtspServer ()
 Constructs a RTSP Server that streams the data from the given provider.
 
void bindAndListen (final int port)
 
URI getUri ()
 
void setDataProvider (DataProvider rtpPacketProvider)
 Sets the RTSP Server to streams the data from the given provider.
 
- Public Member Functions inherited from com.tritondigital.net.streaming.proxy.server.Server
void listen (int port)
 Starts listening and accepting connections on the given port.
 
void stop ()
 Stops the server.
 
boolean blockUntilReady ()
 
void stopBlockingUntilReady ()
 Unblock the thread waiting on a call to blockUntilReady.
 
void setStateChangedListener (StateChangedListener stateChangedListener)
 Sets the listener to be notified about the various state change on the server.
 
State getState ()
 Gets the current state of the server.
 

Static Public Attributes

static final String SERVER_NAME = "Triton Digital RTSP Proxy"
 

Protected Member Functions

void disconnectAndUnbind ()
 
void onProcessMessage (Object userInfo)
 
- Protected Member Functions inherited from com.tritondigital.net.streaming.proxy.server.Server
void onConnected ()
 Called when the child class accepts a connection.
 
void onDisconnected ()
 Called when the child class disconnected.
 
void onError (ErrorDetail errorDetail)
 Called when the child class encounters an error.
 
void onMessageReceived (Object userInfo)
 Called when the child class receives data.
 
void setStateNotReady ()
 Sets the internal state to not ready state and notify listener about it.
 
void setStateReady ()
 Sets the internal state to ready state and notify listener about it.
 
void setStateListening ()
 Sets the internal state to listening state and notify listener about it.
 
void setStateConnected ()
 Sets the internal state to connected state and notify listener about it.
 
void setStateStopping ()
 Sets the internal state to stopping state and notify listener about it.
 
void setStateError (ErrorDetail errorDetail)
 Sets the internal state to error state and notify listener about it.
 

Additional Inherited Members

- Public Attributes inherited from com.tritondigital.net.streaming.proxy.server.Server
final String TAG = "Server"
 
- Static Protected Attributes inherited from com.tritondigital.net.streaming.proxy.server.Server
static final String LOCALHOST = "127.0.0.1"
 

Detailed Description

Implementation of a Server that responds to Rtsp requests. The Server uses a socket to listen and negotiate the connection. It then streams using the already established TCP connection, or by sending UDP datagrams.

The RTSP contains the minimum to simply start streaming, based on the RFC 2326 (http://www.ietf.org/rfc/rfc2326.txt). It responds to OPTIONS, DESCRIBE with the minimal SDP information, SETUP and PLAY. RTCP messages are ignored when received, and never generated. They are not needed for the type of work that the proxy does. If needed, they would be added later on.

It supports streaming RTP Packets through UDP or through TCP using interleaved mode. It is also possible to force the use of TCP by returning an UNSUPPORTED_TRANSPORT message to a SETUP request with UDP ports. This works only if the client supports it. A client typically tries to SETUP using UDP, then TCP if UDP is not supported.

In the case of this server, used in a proxy, there are no chances of packets loss or misorder, so UDP is more efficient. However, for debugging purposes, it might be easier to monitor all the data (RTSP negociation + RTP Packets Stream) in a single connection. For this reason, it is supported to force RTP over TCP. This should typically used only for debugging.

The server listens and accepts a connection, the uses blocking sockets to read the requests. To be able to use a BufferedReader, the data that is read from the non-blocking socket is pushed in the QueueInputStream, on which the BufferedReader reads. The read blocks until new data is read from the socket and pushed in the QueueInputStream. This adds a new thread, but it simplifies the code and allows interrupting the reads.

Streaming works by having a background thread that continuously loops and get a packet from the packet provider and send this packet using the appropriate transport. If there are no packet ready, the thread blocks due to the provider blocking until a packet is available.

Therefore, this server uses 3 threads. One for the server (accept the connection, read from the non-blocking socket and push the new data in the QueueInputStream), one for the Rtsp Request Reception (reads from the QueueInputStream, process the received request and blocks when no more data to read) and one for the Rtp packets transfer (blocks when no packets available).

Constructor & Destructor Documentation

◆ RtspServer()

com.tritondigital.net.streaming.proxy.server.rtsp.RtspServer.RtspServer ( )

Constructs a RTSP Server that streams the data from the given provider.

The new instance needs to have a source set (setDataProvider) before it starts listening. Use blockUntilReady before starting to listen to avoid delays in responses.

Member Function Documentation

◆ bindAndListen()

void com.tritondigital.net.streaming.proxy.server.rtsp.RtspServer.bindAndListen ( final int  port)

◆ disconnectAndUnbind()

void com.tritondigital.net.streaming.proxy.server.rtsp.RtspServer.disconnectAndUnbind ( )
protected

◆ getUri()

URI com.tritondigital.net.streaming.proxy.server.rtsp.RtspServer.getUri ( )

◆ onProcessMessage()

void com.tritondigital.net.streaming.proxy.server.rtsp.RtspServer.onProcessMessage ( Object  userInfo)
protected

◆ setDataProvider()

void com.tritondigital.net.streaming.proxy.server.rtsp.RtspServer.setDataProvider ( DataProvider  rtpPacketProvider)

Sets the RTSP Server to streams the data from the given provider.

Ignored if the server is already listening or connected. Use blockUntilReady or wait for the onServerReady notification after the provider changes and before starting to listen to avoid delays in responses.

Parameters
rtpPacketProviderSource of the packets to transmit.

Reimplemented from com.tritondigital.net.streaming.proxy.server.Server.


The documentation for this class was generated from the following file: