|
Triton Mobile SDK for Android 3.5.1
This is a custom android player made by Triton Digital
|
Public Attributes | |
| NOT_RUNNING | |
| CONNECTING | |
| Initial state and received after a call to stop. | |
| SERVER_READY | |
| The client is connecting. | |
| RUNNING | |
| Proxy is ready to be connected to. | |
| STOPPING | |
| The application client connected to the localserver and the proxy is working to transfer the stream from the original source to the application client. | |
| ERROR | |
| The client or the server are stopping. | |
Represents the various states that the proxy could be in, depending on the state of both the client and the server. The typical sequence is
NOT_RUNNING) CONNECTING) SERVER_READY) RUNNING) NOT_RUNNING) | com.tritondigital.net.streaming.proxy.Proxy.State.CONNECTING |
Initial state and received after a call to stop.
Proxy is not entirely ready. Connecting to it may result in the server thread blocking during the generation of a response as all required data may not have been received yet.
| com.tritondigital.net.streaming.proxy.Proxy.State.ERROR |
The client or the server are stopping.
The Proxy is about to stop running.
| com.tritondigital.net.streaming.proxy.Proxy.State.RUNNING |
Proxy is ready to be connected to.
Received after a call to start, when all data needed to generate responses without blocking has been received.
| com.tritondigital.net.streaming.proxy.Proxy.State.SERVER_READY |
The client is connecting.
This is the first step of the proxy start, received after a call to start. he proxy stays in the state Connecting after its client connected until it has received enough data to switch to the mode SERVER_READY.